Projects
Projects
Projects
all works
A showcase of selected projects that I've created or took part in
2025
2025
2025

Battlefield 6 Main Menu Redesign
UI/UX Design
Figma
Personal Project
I redesigned an existing UI through competitive analysis, wireframing, and iteration. This project let me explore new concepts, gather peer feedback, and push my designs further. It strengthened my end-to-end design process.

Battlefield 6 Main Menu Redesign
UI/UX Design
Figma
Personal Project
I redesigned an existing UI through competitive analysis, wireframing, and iteration. This project let me explore new concepts, gather peer feedback, and push my designs further. It strengthened my end-to-end design process.

Battlefield 6 Main Menu Redesign
UI/UX Design
Figma
Personal Project
I redesigned an existing UI through competitive analysis, wireframing, and iteration. This project let me explore new concepts, gather peer feedback, and push my designs further. It strengthened my end-to-end design process.

Sunbeat City
Game Project
UE5
2nd Year University Project
This 2-month student project put me in charge of UI/UX within a 21-person team. I worked closely with artists and developers, adapting designs as the scope shifted. It taught me how to align UI work with broader production needs.

Sunbeat City
Game Project
UE5
2nd Year University Project
This 2-month student project put me in charge of UI/UX within a 21-person team. I worked closely with artists and developers, adapting designs as the scope shifted. It taught me how to align UI work with broader production needs.

Sunbeat City
Game Project
UE5
2nd Year University Project
This 2-month student project put me in charge of UI/UX within a 21-person team. I worked closely with artists and developers, adapting designs as the scope shifted. It taught me how to align UI work with broader production needs.

Soaked in Sin
Game Project
UE5
Global Game Jam 2025
Soaked in Sin is an anthology of 3 games created for Global Game Jam 2025. Together with 11 teammates we created this game within 48 hours. I implemented and directed the UI's artstyle.

Soaked in Sin
Game Project
UE5
Global Game Jam 2025
Soaked in Sin is an anthology of 3 games created for Global Game Jam 2025. Together with 11 teammates we created this game within 48 hours. I implemented and directed the UI's artstyle.

Soaked in Sin
Game Project
UE5
Global Game Jam 2025
Soaked in Sin is an anthology of 3 games created for Global Game Jam 2025. Together with 11 teammates we created this game within 48 hours. I implemented and directed the UI's artstyle.
2024
2024
2024

Persona 3 Reload UI Recreation
UI Recreation
UE5
2nd Year University Project
I recreated a complex, stylized menu in Unreal Engine 5 using CommonUI. This involved building custom systems for dynamic button management and recreating the original UI materials. It deepened my technical understanding of UE5's UI framework.

Persona 3 Reload UI Recreation
UI Recreation
UE5
2nd Year University Project
I recreated a complex, stylized menu in Unreal Engine 5 using CommonUI. This involved building custom systems for dynamic button management and recreating the original UI materials. It deepened my technical understanding of UE5's UI framework.

Persona 3 Reload UI Recreation
UI Recreation
UE5
2nd Year University Project
I recreated a complex, stylized menu in Unreal Engine 5 using CommonUI. This involved building custom systems for dynamic button management and recreating the original UI materials. It deepened my technical understanding of UE5's UI framework.

Drifted Away
Game Project
UE5
Game Jam Project
Drifted away is a side-scrolling game created for a BUAS Winter Game Jam, where you play as a cloud and have to push a raft across the ocean.

Drifted Away
Game Project
UE5
Game Jam Project
Drifted away is a side-scrolling game created for a BUAS Winter Game Jam, where you play as a cloud and have to push a raft across the ocean.

Drifted Away
Game Project
UE5
Game Jam Project
Drifted away is a side-scrolling game created for a BUAS Winter Game Jam, where you play as a cloud and have to push a raft across the ocean.

Ortus
Game Project
UE5
1st Year University Project
My first bigger project that I designed UI and UX for. Ortus is a twin-stick top-down shooter inspired by Nex Machina.

Ortus
Game Project
UE5
1st Year University Project
My first bigger project that I designed UI and UX for. Ortus is a twin-stick top-down shooter inspired by Nex Machina.

Ortus
Game Project
UE5
1st Year University Project
My first bigger project that I designed UI and UX for. Ortus is a twin-stick top-down shooter inspired by Nex Machina.