ÌAdrian KowalikPÎ

ADRIAN KOWALIK

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ÌAdrian KowalikPÎ

ADRIAN KOWALIK

Home

Projects

About

Contact

ÌAdrian KowalikPÎ

ADRIAN KOWALIK

Projects

Projects

Projects

all works

A showcase of selected projects that I've created or took part in

2025
2025
2025
Battlefield 6 Main Menu Redesign

UI/UX Design

Figma

Personal Project

My redesign of the Battlefield 6's Main Menu. The redesign focused on enhancing the player flow while maintaining the game's aesthethic.

Project page

Battlefield 6 Main Menu Redesign

UI/UX Design

Figma

Personal Project

My redesign of the Battlefield 6's Main Menu. The redesign focused on enhancing the player flow while maintaining the game's aesthethic.

Project page

Battlefield 6 Main Menu Redesign

UI/UX Design

Figma

Personal Project

My redesign of the Battlefield 6's Main Menu. The redesign focused on enhancing the player flow while maintaining the game's aesthethic.

Project page

Sunbeat City

Game Project

UE5

2nd Year University Project

Sunbeat City is a First-Person Parkour Game set in a Solarpunk Themed-City. In this project I was responsible for the entire UI/UX pipeline and helping the establishing the artstyle. I also experimented with Diegetic UI implementation.

Project page

Sunbeat City

Game Project

UE5

2nd Year University Project

Sunbeat City is a First-Person Parkour Game set in a Solarpunk Themed-City. In this project I was responsible for the entire UI/UX pipeline and helping the establishing the artstyle. I also experimented with Diegetic UI implementation.

Project page

Sunbeat City

Game Project

UE5

2nd Year University Project

Sunbeat City is a First-Person Parkour Game set in a Solarpunk Themed-City. In this project I was responsible for the entire UI/UX pipeline and helping the establishing the artstyle. I also experimented with Diegetic UI implementation.

Project page

Soaked in Sin

Game Project

UE5

Global Game Jam 2025

Soaked in Sin is an anthology of 3 games created for Global Game Jam 2025. Together with 11 teammates we created this game within 48 hours. I implemented and directed the UI's artstyle.

Project page

Soaked in Sin

Game Project

UE5

Global Game Jam 2025

Soaked in Sin is an anthology of 3 games created for Global Game Jam 2025. Together with 11 teammates we created this game within 48 hours. I implemented and directed the UI's artstyle.

Project page

Soaked in Sin

Game Project

UE5

Global Game Jam 2025

Soaked in Sin is an anthology of 3 games created for Global Game Jam 2025. Together with 11 teammates we created this game within 48 hours. I implemented and directed the UI's artstyle.

Project page

2024
2024
2024
Persona 3 Reload UI Recreation

UI Recreation

UE5

2nd Year University Project

My recreation of Persona 3 Reload's Pause Menu in Unreal Engine 5. I recreated all of the UI materials used in the original and the menu's behaviour.

Case Study

Persona 3 Reload UI Recreation

UI Recreation

UE5

2nd Year University Project

My recreation of Persona 3 Reload's Pause Menu in Unreal Engine 5. I recreated all of the UI materials used in the original and the menu's behaviour.

Case Study

Persona 3 Reload UI Recreation

UI Recreation

UE5

2nd Year University Project

My recreation of Persona 3 Reload's Pause Menu in Unreal Engine 5. I recreated all of the UI materials used in the original and the menu's behaviour.

Case Study

Drifted Away

Game Project

UE5

Game Jam Project

Drifted away is a side-scrolling game created for a BUAS Winter Game Jam, where you play as a cloud and have to push a raft across the ocean.

Project page

Drifted Away

Game Project

UE5

Game Jam Project

Drifted away is a side-scrolling game created for a BUAS Winter Game Jam, where you play as a cloud and have to push a raft across the ocean.

Project page

Drifted Away

Game Project

UE5

Game Jam Project

Drifted away is a side-scrolling game created for a BUAS Winter Game Jam, where you play as a cloud and have to push a raft across the ocean.

Project page

Ortus

Game Project

UE5

1st Year University Project

My first bigger project that I designed UI and UX for. Ortus is a twin-stick top-down shooter inspired by Nex Machina.

Project page

Ortus

Game Project

UE5

1st Year University Project

My first bigger project that I designed UI and UX for. Ortus is a twin-stick top-down shooter inspired by Nex Machina.

Project page

Ortus

Game Project

UE5

1st Year University Project

My first bigger project that I designed UI and UX for. Ortus is a twin-stick top-down shooter inspired by Nex Machina.

Project page

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Let’s get in touch!

Contact me!

ÌAdrian KowalikPÎ

ADRIAN KOWALIK

Click to copy

contact@adrian-kowalik.com

© 2025 Adrian Kowalik. All rights reserved.

Back to top

Let’s get in touch!

Contact me!

ÌAdrian KowalikPÎ

ADRIAN KOWALIK

Click to copy

contact@adrian-kowalik.com

© 2025 Adrian Kowalik. All rights reserved.

Back to top

Let’s get in touch!

Contact me!

ÌAdrian KowalikPÎ

ADRIAN KOWALIK

Click to copy

contact@adrian-kowalik.com

© 2025 Adrian Kowalik. All rights reserved.